Shugenja of the Land

Your way is the Way of the World, your sorcery is the magic of the Land. Through rigorous training and prayers, you can draw power from the forces and spirits surrounding you, shaping it to your will. The teachings of the Temple of the Kami have made you a Shugenja; a priest to the people, a wise man and a weaver of miracles.

Shugenja of the Land is the most common sorcerous initiation in Gozeiki no Bano Kami Kantaro by a large margin, as it is spriritual teaching foremost and a sorcerous learning second. Shugenja form the priesthood of the Faith in the Kami and therefore a major part of society.

Orthodoxy
By performing the sacred rituals and reciting the Holy prayers, you may cleanse your inner self and tap into to Infinite. The rituals take an hour to perform in peace and quietude. You roll (Essence + Integrity). If you are within a dedicated place of worship or a Holy site to the Kami, you add your temporary willpower to the roll. Each success grants a single sorcerous mote. These motes last until you next sleep, and you cannot stack multiple uses of the rituals.

Theurgy
You send your awareness and your will into your surroundings, searching, seeking the sorcerous energies infusing the Land and tapping into the Dragon Lines. This is a miscellaneous action (-1 Defense until next turn). For the rest of the scene, you gain a bonus sorcerous mote on your Shape Sorcery actions. If a manse or demesne is within long range, the bonus is 2 sorcerous motes.

Demiurgy
Whereas mortals are born of Creation and live and breath its Essence, Spirits are both fundamentally unnatural to Creation and are its simplest expression. As such, perceptive shugenja can feel for and exploit the dissonance in essence surrounding a manifested spirit. When using a Shape Sorcery action, every elemental and materialyzed spirit in short range grants a single bonus die on the roll.

Feeling the Hearth (Merit ooo)
This merit is most common amongst Shugenja Theurgists, but can be taken by any shugenja. By taking a miscellaneous action (-1 Defense until next turn), the shugenja can feel for nearby Hearthstones. He rolls (Perception + Occult) vs difficulty 2. If successful, the shugenja knows the general location (direction and distance) of every Hearthstone in short range. Taking a second consecutive miscellaneous action allows for a new roll and allows the shugenja to feel the presence of Hearthstones at up to medium range with a difficulty of 4. Each Hearthstone he detects with Feeling the Hearth can be reflexively accessed once per scene to grant a single sorcerous mote.