Distract (Gambit)

Distract (difficulty 3-5): The character leads, threatens, or feints his target into the path of an ally’s decisive attack. The attacker declares an ally (who is not in Initiative Crash ) as the beneficiary of this distraction; that ally gains the Initiative the character loses as a result of successfully executing this gambit. The transferred Initiative must be used to attack the gambit’s target on the ally’s next turn, or it is lost. A character can only benefit from one distraction bonus at a time.