Dawn of Dead Stars

The nephwrack unleashes its madness into the world, filling the mind of everything living or dead with the dark dreams of the Neverborn.

Undead battle groups under its command gain +1 Might, and it doubles 9s on all command rolls to issue orders to these.

Enemies, on the other hand, must contend with terrifying hallucinations and dark urges, rolling (Wits + Integrity) against difficulty 4 at the beginning of each turn. On a failed roll, they lose two points of Initiative, which the nephwrack gains, and take a -3 penalty on all actions that turn. Enemies crashed by this lose a point of Willpower—or gain a Derangement at Minor intensity, if they have none to lose.