Buck-Ogre

These grotesque, two-headed brutes haunt the Northeastern woods and scrublands. Each is as large as a bull, its hirsute manlike torso supported by goatish legs, with a pair of wild-eyed bucks’ heads sprouting from its shoulders. A charge with its forward-pointing antlers can eviscerate a mammoth. But these are intelligent tool-using creatures, relying more often on massive weapons such as axes, hammers, clubs, and spears. Buck-ogres may raid human settlements for metal or sophisticated goods, or for food in times of deprivation, but generally avoid needless aggression—unless driven forward by the lash of a raksha master.

Merits

 * Two-Headed:A buck-ogre doubles 9s on any Perceptionbased roll where having two heads would be of use, such as spotting an enemy trying to hide behind it. It also halves any onslaught penalties.
 * Mighty Thews:A buck-ogre can wield a two-handed weapon in one hand, and never suffers off-hand penalties. Some use this to wield a shield along with a heavy weapon, while others dual-wield massive weapons.

Special Attacks

 * Dual Strikes:A buck-ogre may pay a point of Willpower to make a flurry of two different attacks. Each attack must have a different target and be made using a different weapon. A buck-ogre wielding a shield may instead flurry an attack with a full defense action.
 * Gore:The buck-ogre’s decisive antler attacks add extra successes to damage against enemies with lower Initiative, as long as it has not taken any other actions (including reflexive movement actions) that turn.